There are a few books on cutting, but I have never read much that deals with staging. Listening to director commentaries on DVDs is always a good way to learn about films but really insightful commentaries are few and far between. Most directors tell long boring production stories or spend all the time telling you where things were filmed and what was really on location and what was shot on a soundstage. Who cares? Talk about Hasadék teljes film magyarul and story! Ah well. Someday I will post some movies I have found to have good commentaries. Feel free to post suggestions in the comments!
A good place to start is all the shang-chi és a tíz gyűrű legendája teljes film movies. They all have excellent commentaries.
Anyway, there is really only one really foolproof way to study film and that is to simply study it. When time permits, here is one way I approach boarding a sequence: I will find a sequence in a movie that is similar to what I’m going to be boarding. I will put the DVD in my laptop and watch the sequence through once. Then I will watch it with the sound off so I can see how the visuals are carrying the story without the distraction of the sound effects and music. Then I will go through the DVD scene by scene, pausing on each scene and doing a quick drawing of each. This helps my mind see what is going on: it’s a more active way of experiencing the movie than just watching it and helps me see what is going on. I look at how each idea is staged. What angle did the fimmaker Hamupipőke (2021) pick to best show the idea? What did they do to make sure the cutting works?
What made me think of writing this post is that recently I was thinking about a scene I was going to board and one sequence I ended up watching as reference was from “Indiana Jones and the Temple of Doom”. Of course, I wish I could say I was looking at “Citizen Kane” or something impressive like that but unfortunately not in this case. But Speilberg is like Pizza: even when it’s kinda bad it’s still pretty good.
This is one page of the drawings I did while going through the sequence frame-by-frame. They’re not great drawings at all – I had no idea I was going to post them here and actually I just retrieved them from the trash. They’re just quick little notes as I copy what I see – each one is done in a couple of seconds, and I didn’t really try to slavishly copy exactly what the frame was doing because I wasn’t looking at it for composition at this point – just doing little sketches of what shot followed what shot to try and get it straight in my head.
One of the first things you discover this way is how often live-action films disregard the accepted “Külön falka teljes film magyarul” of filmmaking. There are many good books that cover these basics and talk all about the “no-no’s” of cutting: you know, jump cuts and being careful not to confuse the audience by “crossing the line” or changing the screen direction between shots (click to read a definition of jump cuts and crossing the line. People in animation tend to be very slavish about following these rules. Live action films tend to play a little fast and loose with these “rules”, and I think that’s part of what makes live action films more exciting, in a way. Audiences are so visually sophisticated that they don’t need us to adhere to these rules all that much anymore, but animated films still do.
If you are looking for a good primer on the rules of film cutting, try “The 5 C’s of Cinematography” or “Shot by Shot”.
Live-action films Vaksötét 2 (2021) teljes film online stage things in different ways than animated films. When storyboarding, it’s important to board everything in a way that is going to be clear to everyone watching the reels. So you usually end up only showing what you need to get the idea across. Showing more than you need can confuse the audience about what is important within the frame and what they are supposed to be looking at. Movement is one of the most important ways to attract the human eye in a shot – a tiny figure in a giant landscape will attract the eye if it’s the only thing moving. But storyboards don’t have movement to draw the eye, so we have to use color or contrast to draw the eye – or better yet, stage each shot so that the most important part is easily seen within the composition.
For example look at this shot – the idea this shot is communicating is that Indy (Harrison Ford) has just handed his gun to Willie (Kate Capshaw) and told her to hold it. Click for a better look.
If you drew this as storyboards it would be really hard to stage it this way and get away with it. If the idea is that Willie fumbles with the gun, why do we need to see the kid in the front seat? What is Indy doing? No matter how you drew him he would probably come off as a confusing indistinct shape and be distracting to the most important idea – that the girl is fumbling with the gun. People would be looking at the weird Indy shape, trying to figure out what it is and also probably looking at Short Round’s face, because faces tend to draw our attention. If you really wanted to stage this action in this way you would probably throw Short Round and Indy into silhouette so they become less important and then put color on Willie to make sure the audience looked at her. But I think if you storyboarded it this way, most animation directors would say that, at least for storyboarding, this is a pretty complicated way to stage some simple action.
I guess what I’m trying to say is to look at live action films and figure out how they are put together. Get inspired by the way they stage things, so you aren’t falling back on staging things the same way every time. Look at how live action films are staged and cut and learn from them. Animation should be as sophisticated as live action films should and they usually aren’t.